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SCAD ANIMATION CAPSTONE FILM: STABBY (2020)
Stabby is a 3D animated short film for which I took on the role of animation lead during my time at SCAD from 2019 to 2020. Leading a team of 5 to 10 students, I directed and managed the creation of storyboard, layout, and animation from pre-production through production stages. The film received the Jury Special Prize at the 2020 BANGIFF Bangkok Thai International Film Festival, was an Official Selection at the 2021 Atlanta Shortsfest, and was a Semi-Finalist at the 2021 Flicker's Rhode Island International Film Festival. Additionally, it was featured on TheCGBros YouTube channel and garnered over 300K views. I want to extend a special thanks for the support from our Prof, Timothy Patrick Steele.
Cheryl - Concept Art (2019)
Early concept design for Cheryl.
Cheryl - Character Turnaround Sheet (2019)
Character turnaround sheet created for 3D modeling. It includes overall body proportions, appearance from various angles, and color information.
Cheryl - Concept Art (2019)
Early concept design for Cheryl.
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STABBY (2020) - PRE-PRODUCTION: CHARACTER DESIGN - CHERYL
In the summer of 2019, before the official start of my senior fall quarter, I began pre-production work on Stabby ahead of the rest of the team. Collaborating with the director, Jess Paolo, and referencing her initial story plot, pitch boards, and the character's personality and characteristics, I designed the main character, Cheryl.
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Stabby evades Cheryl's pursuit across the beach, carefully ensuring a consistent distance between them is maintained.
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After the chase, Stabby searches for a place to hide. He ultimately finds refuge in a hole located beneath the crevice of a rock.
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Stabby evades Cheryl's pursuit across the beach, carefully ensuring a consistent distance between them is maintained.
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STABBY (2020) - PRE-PRODUCTION: STORYBOARD
This selected storyboard, consisting of several pages, was developed by our team during the pre-production stage. Over approximately 10 weeks, myself (story lead), Mimi Komthongchusakul (story artist), and director Jess Paolo (additional support) collaborated on it. Beginning with rough thumbnail sketches, we generated about three times the final content before curating and refining our selections. This process resulted in the final storyboard and 2D animatic, totaling roughly three minutes in duration.
STABBY (2020) - PRE-PRODUCTION: 3D ANIMATIC
This is the final version of the 3D animatic. As Animation Leads, Bijay Chudal and I supervised the entire process. We directed the project, ensuring fidelity to the storyboard while remaining open to new ideas. Each sequence was assigned to our team of animators, which included myself and Bijay, along with Courtney Brewer, Taylor Chan, and Erin Casey. Together, we handled character animation and camera blocking for our respective sequences.
ANIM 363 - 3D CHARACTER ANIMATION II: CARTOONY ANIMATION (2019)
Under the guidance of Prof. James Crossley, I attempted my first cartoony style animation. The story follows a space girl rescuing a lost rabbit. I focused on refining timing and poses for this assignment. Special thanks to Prof. John Webber, Prof. Bill Tessier, and Bijay Chudal for their additional support and guidance.
TECH - 326 MOTION CAPTURE TECHNOLOGY: IN THE FOREST (2019)
In the Forest marked the culmination of the motion capture class with Professor Jeff Light. Utilizing the artistic and technical expertise acquired from previous assignments, I crafted a short film characterized by impactful storytelling and dynamic action scenes.
TECH 326 - MOTION CAPTURE TECHNOLOGY: ONE LAST CHANCE (2019)
One Last Chance is the second and best project from my motion capture class. With my team's assistance, I developed a short action sequence. I directed and performed during the capture on stage, handling the camera work and editing during post-production. Fortunately, it was publicly featured on TheCGBros YouTube channel in 2020.
TECH - 326 MOTION CAPTURE TECHNOLOGY: THE STRONG (2019)
The Strong is my first project using motion capture technology. After refining the data for our selected performance among various takes, I integrated additional animation and camera work to convey a fun little story.
ANIM 333 - 3D CHARACTER ANIMATION I REEL (2019)
Under the guidance of Prof. Bill Tessier, I learned from body mechanics to short dialogue shots, focusing on mastering animation fundamentals and storytelling while polishing my animation skills.
ANIM 270 - PRINCIPLES OF SCREEN DESIGN: THE MONSTER 2D ANIMATIC (2018)
In the final 2D animatic project from Prof. Jan Carlee's class, I developed the story of a son who becomes depressed after being laid off from his job. The narrative intensifies when he loses his father to a monster attack. Through this adversity, he discovers his father’s profound love, which inspires him to pursue a renewed purpose in life.
ANIM 270 - PRINCIPLES OF SCREEN DESIGN: MY DAD 2D ANIMATIC (2018)
My Dad is my second 2D Animatic assignment for Principles of Screen Design class. For this project, we reimagined sequences from films or TV shows using only dialogue to create entirely different stories. I selected a touching reunion scene between a father and son from the movie, About Time (2013).
ANIM 270 - PRINCIPLES OF SCREEN DESIGN: PORTER ROBINSON & MADEON - SHELTER MUSIC VIDEO (2018)
This was a fan-made music video for Porter Robinson & Madeon's Shelter, made using Adobe After Effects. I used basic shapes to sync movements with the beat, showcasing fundamental screen design principles.
ANIM 252 - PRINCIPLES OF 3-D ANIMATION REEL (2018)
Under the mentorship of Prof. Scott Wright, I engaged in 10 weeks of training centered on the 12 principles of animation using Autodesk Maya. This training covered fundamental aspects such as bouncing balls, tails, and walk cycles.
CMPA 110 - ADVANCED SURVEY OF COMPUTER ART APPLICATIONS: SKINS TITILE SEQUENCE (2017)
This represented my first exploration into video production using digital tools. I sought to reinterpret the title sequence of the cherished British TV series 'Skins,' incorporating my personal style and preferences.
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